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MotorStorm 1.2 Update due in May

Friday 27th April 2007

motorstorm A Community Team Coordinator over at the Official PlayStation Forums posted fresh news today about a forthcoming MotorStorm update, v1.2.

Set to arrive mid-May, it will automatically pop up to download and install, once you choose ‘Online’ from the MotorStorm main menu. There are no new maps or anything too exciting, but the patch looks set to fix the major bugs experienced when playing MotorStorm online. Though some might question why things as simple as being able to tell who the host is - were not in there from the start.

Unfortunately, the update will wipe all the current rankings, and although this might upset a few players, it’ll at least mean everyone can start off on the same foot this time round. No more boost exploits!

     
  1. Game List Improvement - ‘Game Status’ is now displayed with the game list in the online lobby making it easier to find a session where you’ll be able to join and race promptly. 
  2.  
  3. Host Identification Within the game lobby the host is now clearly identified by a ‘host’ icon visible to all players and updated during host migration.
  4.  
  5. Boost Exploit A bug involving the boost system that allowed a player to use boost in an exploitative manner has been resolved.
  6.  
  7. Buddy List Size This has been updated to support up to 50 friends.
  8.  
  9. Text Cut-off When playing in standard definition all messages will now display as intended.
  10.  
  11. Improved Stability Online Online gameplay stability has been improved.
  12.  
  13. Audio issues All known issues with 5.1 / 7.1 surround have been fixed. Audio issues within the front-end have been resolved.
  14.  
  15. Player Ranking Players were found to be ranked incorrectly due to a bug. Because of this all online rankings will be reset and the ranking system should now function correctly. Evolution and Sony apologise for this measure but it will result in a fairer and more stable ranking system for all players.
  16.  
  17. Auto-Start Races will be forced to start after a fixed countdown which should dramatically reduce the waiting times in lobbies. Hosts may delay this countdown up to three times.
  18.  
  19. Save Data Corruption When quitting the game using the PS button it was possible to corrupt the save game data. This will no longer occur.
  20.  
  21. Lobby Information Upcoming track and current lap details will be displayed in lobbies.
  22.  
  23. Vehicle Damage When restarting a single player race during a death camera the damage wasn’t always reset at the start of the next race. This has now been resolved.
  24.  
  25. Missing Audio Audio effects were missing from the death camera, these have now been reinstated.
  26.  
  27. Name Tags Added ability to switch the player name tags on / off during online races using a single button press (L1).

Previously, I posted my 100% EU MotorStorm game save for those poor souls, who like me, had spent so many hours completing the Japanese version of the game. But then had to complete the game again to unlock the juicy cars on the E.U version.